![]() The narrative doesn’t give you any drive and its a lot more fun to just run through the game world causing chaos. The main problem with the game is that the story, and equally the missions, are rather weak. As well as playing with the grappling hook, you have an impossibly large and varied map to explore – finding all the hidden bits around the game world should take you roughly a century. You can grapple onto most things in the game but unfortunately it doesn’t let you pull guns in from a distance or pull up bikes from rooftops. I have to confess, I thought I was over sandbox style games, but playing with possibilities such as grappling an enemy to a gas bottle before sending it flying through the air, or grappling a bike to the back of the car before zooming off and taking people out on the sidewalk did make me chuckle. ![]() What seemed clumsy a few hours ago will be executed with swiftness (barring a few stumbles) and the action starts to come together and flow a lot more naturally. Before too long you will also be able to use your contact on the black market to drop off weapons and vehicles to you directly (although I wish this was a little more streamlined) as well as being able to be dropped off to any location you have previously visited. You realize how to cause chaos and collect weapons and the controls finally start to make sense. Then a few hours into the game, something clicks. This is a bit tricky at first though, and you are sure to engage and disengage your parachute at the worst possible moment a few times. One of the best ways to get around the game-world is to constantly use the grappling hook Spiderman style to keep up momentum as you parachute about. At first I had issues controlling the parachute and smacked into billboards aplenty, but as you play you start to get pretty adept at it.Ĭombine the parachute with your grappling hook and many possibilities open up. Or, it’ll provide hours of amusement as you parachute out of a car seconds before plowing into a wall. The parachute will soon become your best friend and save you from many hairy situations. Grappling hook not getting you high enough? Parachute. Tired of the car you are driving? Parachute. Action buttons battle for supremacy at times getting into a car is the same as picking up a weapon, and trying to melee can result in your character jumping on top of a car.Īt almost any point in the game where you have built up speed, you can take to the air with your re-usable parachute. ![]() It also took me a while to figure out what I should be doing. At first the controls reminded me of a spastic at a roller disco resulting in many, many cheap deaths. The opening cut-scene features immediate pop-up and the storyline is just a shallow excuse for the action. To be honest, my first impressions of the game weren’t too hot. Can Just Cause 2 take the ideas of the original and execute them better a second time around? Just Cause offered up a slightly bland island setting and the ability to use a grappling hook on certain items. For those not familiar with Just Cause, the original was a slightly above average game which took clear inspiration from Grand Theft Auto.
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